- Players
- 1Single player
- Elements
- 6Three open at the start
- Spells
- 24Up to six dice long
- Guardians
- 12Three per run
- The road
- 21Floors in three acts
Trailer and screenshots
- Trailer
- Pick dice in order · Fireball
- Sum × multiplier
- Long recipes · Worldfire
- The road branches
- Guardian · The Dragon
- Choose an element
- The night market
- The Hungry Book
- Familiars
What is Dicemancer?
Dicemancer is a dice roguelike for Playdate. You hold six dice with hidden faces, and the order you pick them in is the spell you cast: a d4 then a d6 is a Fireball, a d6 then a d4 is two small spells instead.
Choose one of six elements, learn up to four of 24 spells, and walk a branching road through six realms. Sixteen roadside stories, twelve familiars and a night market reshape your dice between battles. Twelve guardians, three per run, each rewrite the rules. Roll the top face of a die and it explodes into a bonus hit.
How to play
- Pick dice in order
Move the hand with left and right and press A to pick a die. Picked dice float in the order you chose, and their faces stay hidden.
- Follow the recipe
Spells read left to right: a d4 then a d6 is a Fireball. One cast can chain several spells.
- Cast
Press Up to cast. Each die adds its face to the sum, and the sum times the spell multiplier hits the creature.
- Hope for the top face
A die that rolls its highest face explodes into a bonus hit.
- Mind the candles
Four candles are your casts for the battle. Press Down to swap up to four picked dice, twice a battle. Unused casts pay extra gold.
- Walk the road
Choose a branch on the map: fights, markets, hearths and treasure. Beat the guardian at the end of each of the three acts.
